I'll try to reply to some more questions tomorrow. As is to be expected, not all answers in that thread have aged very well, but it could still be worth reading.Įdit #2: I have to wrap up for tonight now. In the mean time, feel free to start asking.Įdit: I also did an informal AMA-like thing about Stockfish and AlphaZero a few years ago. I'll start answering questions around 4 PM UTC, a little more than one hour from now. I would not in my wildest dreams have imagined that others would help develop it hundreds of rating points beyond that. The steady stream of improvements in playing strength is astonishing.īack when I started, I was confident that with enough effort, I could make something of strength comparable to the top commercial programs of the time. By now we have close to 200 people who have contributed code to the project, and an army of testers who have donated CPU time to help test our changes. We were soon joined by Joona Kiiski, and a bit later by Gary Linscott. Because Stockfish was a little bit more advanced at the time, we decided to keep that branch and let Glaurung die. After some time, we decided this was not a very efficient way to work, and decided to join our efforts instead. I find it amusing that when googling for "stockfish" today, all the top hits are about computer chess.įor a while, Marco and I kept working on our separate branches of the projects, while communicating and stealing ideas and code from each other. The name was chosen because stockfish is produced in large quantities in my home country, Norway, and one of the biggest importers of Norwegian stockfish is the Veneto region in Italy, where Marco lives. In 2008, during one of my periodic breaks from computer chess, Marco Costalba became tired of waiting for new developments and started working on a fork of the project, which he named "Stockfish". Don't try to click the download link in that post, it leads to a website that has been dead since ages. The first public version was announced in this post on the Talkchess forum in May 2007. Tolkien), the earliest ancestor of Stockfish, during Christmas 2006. After many aborted projects, and many multi-year breaks when I didn't think about computer chess at all, I started working on Glaurung 2 (named after a dragon from the works of J.R.R. I started doing my first clumsy chess programming experiments a few years later. I first became interested in computer chess as a teenager around 1990. Let me get one thing out of the way first: The word "first" in the above paragraph does not mean that I'm the most important contributor to the project, but only that I was the one who originally wrote the program that eventually became Stockfish, although it wasn't yet called Stockfish at the time. I am Tord Romstad, the first author of the Stockfish chess engine. Please continue to give us your feedback and suggestions on how we can help make /r/chess better for everyone. Use the message the moderators link if your posts or comments don't appear, or for help with any administrative matters. Twitter/Facebook posts must contain a direct link to the tweet/post, and include the author's nameĬhess Spoiler format for problem answers etc., Instructions for /r/chess PGN addon ( Chrome, Firefox)ĭon’t engage in abusive, discriminatory, or bigoted behavior.ĭon't ask for advice about ongoing games.ĭo not use /r/chess exclusively to promote your own content. ![]() ![]() ![]() News Puzzles Games Strategy Twitch Other Resources
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